Version 0.0.3 - New Upgrades, UI, Balance


Hi again, BitGrinders!

Today’s update brings a bunch of new upgrades, polish and more QoL updates. I promised more upgrades and I delivered. Let’s grind it:

System Upgrade

  • Reworked the System Upgrade UI again to give it a more polished, readable look
  • Newly unlocked or notable upgrades now flash so you won’t miss them
  • Added collapsible menu tabs to clean up the interface
  • Rebuilt how upgrade nodes reference each other, allowing new prerequisite paths
  • Fixed: players without enough Bits won’t see the green purchase strobe anymore
  • Updated the background to better match the game’s style
  • Added missing button SFX
  • Added two new upgrades: Bitstream Overclock and Data Enrichment

Delta Time

  • Added proper delta-time logic so no more random Bit / I.C.E. spawn differences
  • Runs now behave consistently on all hardware and FPS levels (HUGE IMPROVEMENT)

Balance

  • Re-balanced the whole system AGAIN (Yes, I sat down and play tested it all)
  • Reduced overall grinding
  • Increased player movement speed
  • Increased I.C.E. movement speed
  • Improved sector boosts significantly while keeping enemy output fair

Saving

  • CRT mode now properly saves between runs - if you turn it off, it stays off
  • Removed the in game CRT toggle as it’s now available in the main menu
  • Sound ON/OFF settings also now save correctly too

So that concludes the update for today!

Please don't be shy to contact me and let me know what you want improved next!

- Tricky

 

Files

BitGrinder Version 0.0.3.zip Play in browser
5 hours ago

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